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Back to Design and Architecture

Design and Architecture

Life's a game, 'Never Built New York'

Much of daily life is spent on menial tasks but game designer and philosopher Ian Bogost says it's time to think of chores the way we think of playing games -- as fun. And, big dreamers built New York, but what about the dreams that got away? Sam Lubell and Greg Goldin talk about Never Built New York, and what LA can learn from the Big Apple's missed opportunities.

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By Frances Anderton • Feb 28, 2017 • 28m Listen

Photo: Guggenheim Museum, Frank Gehry (2000). Courtesy of Metropolis Books.

  • https://images.ctfassets.net/2658fe8gbo8o/AvYox6VuEgcxpd20Xo9d3/769bca4fbf97bf022190f4813812c1e2/new-default.jpg?h=250

    Frances Anderton

    architecture critic and author

  • https://images.ctfassets.net/2658fe8gbo8o/AvYox6VuEgcxpd20Xo9d3/769bca4fbf97bf022190f4813812c1e2/new-default.jpg?h=250

    Frances Anderton

    architecture critic and author

  • https://images.ctfassets.net/2658fe8gbo8o/AvYox6VuEgcxpd20Xo9d3/769bca4fbf97bf022190f4813812c1e2/new-default.jpg?h=250

    Avishay Artsy

    Producer, DnA: Design and Architecture

    Culture
Back to Design and Architecture